Implement automatic song project decisions
This commit is contained in:
@@ -0,0 +1,234 @@
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import Foundation
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public final class AutoSongProjectDecisionsDirector: Sendable {
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private let aiService: any AIService
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public init(aiService: any AIService) {
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self.aiService = aiService
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}
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public func applyAutomaticDecisions(
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to project: SongProject,
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instruction: String? = nil,
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conversation: [AIConversationMessage] = [],
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localeIdentifier: String? = nil,
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updatedAt: Date = Date()
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) async throws -> SongProjectUpdateResult {
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let allowedScopes = automaticScopes(for: project)
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guard !allowedScopes.isEmpty else {
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return SongProjectUpdateResult(
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project: project,
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notes: ["No automatic decisions are enabled."]
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)
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}
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let trimmedInstruction = instruction?.trimmingCharacters(in: .whitespacesAndNewlines)
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let request = SongProjectUpdateRequest(
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context: AIRequestContext(
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userInstruction: trimmedInstruction?.isEmpty == false
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? trimmedInstruction!
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: "Complete the enabled automatic song-project decisions.",
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conversation: conversation,
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localeIdentifier: localeIdentifier
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),
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project: project,
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allowedScopes: allowedScopes
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)
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let result = try await aiService.proposeProjectUpdate(from: request)
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var updatedProject = mergeAutomaticDecisions(
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from: result.project,
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into: project
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)
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updatedProject.updatedAt = updatedAt
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return SongProjectUpdateResult(
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project: updatedProject,
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changedScopes: changedScopes(from: project, to: updatedProject),
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notes: result.notes,
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followUpQuestions: result.followUpQuestions
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)
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}
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private func automaticScopes(for project: SongProject) -> [SongProjectUpdateScope] {
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var scopes: [SongProjectUpdateScope] = []
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if project.isStructureAutomatic {
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scopes.append(.structure)
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}
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if project.instruments.contains(where: { $0.selected && $0.autoArrangementEnabled }) {
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scopes.append(.arrangement)
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}
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if project.bpm?.mode != .manual ||
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project.key?.mode != .manual ||
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project.scale?.mode != .manual ||
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project.maqam?.mode != .manual {
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scopes.append(.musicalParameters)
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}
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if project.isProductionAutomatic {
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scopes.append(.productionDirections)
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}
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return scopes
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}
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private func mergeAutomaticDecisions(
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from proposedProject: SongProject,
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into project: SongProject
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) -> SongProject {
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var updatedProject = project
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if project.isStructureAutomatic {
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updatedProject.sections = proposedProject.sections
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}
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updatedProject.instruments = mergedInstruments(
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current: project.instruments,
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proposed: proposedProject.instruments
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)
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updatedProject.bpm = automaticValue(current: project.bpm, proposed: proposedProject.bpm)
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updatedProject.key = automaticValue(current: project.key, proposed: proposedProject.key)
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updatedProject.scale = automaticValue(current: project.scale, proposed: proposedProject.scale)
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updatedProject.maqam = automaticValue(current: project.maqam, proposed: proposedProject.maqam)
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if project.isProductionAutomatic {
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updatedProject.productionDirections = proposedProject.productionDirections
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updatedProject.sections = sections(
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updatedProject.sections,
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applyingProductionDirectionsFrom: proposedProject.sections
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)
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} else {
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updatedProject.sections = sections(
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updatedProject.sections,
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preservingProductionDirectionsFrom: project.sections
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)
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}
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return updatedProject
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}
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private func mergedInstruments(
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current: [InstrumentTrack],
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proposed: [InstrumentTrack]
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) -> [InstrumentTrack] {
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var proposedByID: [String: InstrumentTrack] = [:]
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for proposedTrack in proposed {
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proposedByID[proposedTrack.instrumentId] = proposedTrack
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}
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return current.map { currentTrack in
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guard currentTrack.selected,
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currentTrack.autoArrangementEnabled,
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let proposedTrack = proposedByID[currentTrack.instrumentId]
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else {
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return currentTrack
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}
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var mergedTrack = currentTrack
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mergedTrack.playingStyle = proposedTrack.playingStyle
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mergedTrack.role = proposedTrack.role
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mergedTrack.placements = proposedTrack.placements
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return mergedTrack
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}
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}
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private func automaticValue<Value>(
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current: ManualAutoValue<Value>?,
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proposed: ManualAutoValue<Value>?
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) -> ManualAutoValue<Value>? where Value: Codable & Equatable & Sendable {
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guard current?.mode != .manual, let proposed else {
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return current
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}
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return ManualAutoValue(mode: .auto, value: proposed.value)
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}
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private func sections(
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_ current: [SongSection],
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applyingProductionDirectionsFrom proposed: [SongSection]
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) -> [SongSection] {
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var proposedByID: [String: SongSection] = [:]
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for proposedSection in proposed {
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proposedByID[proposedSection.id] = proposedSection
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}
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return current.map { section in
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guard let proposedSection = proposedByID[section.id] else { return section }
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var updatedSection = section
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updatedSection.productionDirection = proposedSection.productionDirection
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return updatedSection
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}
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}
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private func sections(
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_ current: [SongSection],
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preservingProductionDirectionsFrom existing: [SongSection]
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) -> [SongSection] {
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var existingByID: [String: SongSection] = [:]
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for existingSection in existing {
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existingByID[existingSection.id] = existingSection
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}
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return current.map { section in
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var updatedSection = section
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updatedSection.productionDirection = existingByID[section.id]?.productionDirection
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return updatedSection
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}
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}
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private func changedScopes(
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from project: SongProject,
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to updatedProject: SongProject
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) -> [SongProjectUpdateScope] {
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var scopes: [SongProjectUpdateScope] = []
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if project.isStructureAutomatic &&
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sectionsDifferIgnoringProductionDirections(project.sections, updatedProject.sections) {
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scopes.append(.structure)
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}
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if project.instruments != updatedProject.instruments {
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scopes.append(.arrangement)
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}
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if project.bpm != updatedProject.bpm ||
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project.key != updatedProject.key ||
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project.scale != updatedProject.scale ||
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project.maqam != updatedProject.maqam {
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scopes.append(.musicalParameters)
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}
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if project.isProductionAutomatic &&
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(project.productionDirections != updatedProject.productionDirections ||
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productionDirectionsDiffer(in: project.sections, and: updatedProject.sections)) {
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scopes.append(.productionDirections)
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}
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return scopes
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}
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private func sectionsDifferIgnoringProductionDirections(
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_ current: [SongSection],
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_ updated: [SongSection]
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) -> Bool {
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guard current.count == updated.count else { return true }
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return zip(current, updated).contains { currentSection, updatedSection in
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var currentWithoutProduction = currentSection
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var updatedWithoutProduction = updatedSection
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currentWithoutProduction.productionDirection = nil
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updatedWithoutProduction.productionDirection = nil
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return currentWithoutProduction != updatedWithoutProduction
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}
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}
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private func productionDirectionsDiffer(
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in current: [SongSection],
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and updated: [SongSection]
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) -> Bool {
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guard current.count == updated.count else { return true }
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return zip(current, updated).contains { currentSection, updatedSection in
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currentSection.productionDirection != updatedSection.productionDirection
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}
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}
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}
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